Build a production bible
Define your characters, locations, props, and looks once, then reuse them everywhere.
A production bible in Breme is a set of reusable elements: your characters, locations, props, and looks, each saved with a reference image. Once an element is saved, mentioning it in any prompt pulls its reference in automatically, so it looks the same from shot to shot and across everything you make later.




- A free Breme account
- 1
Collect your references
Generate or pick the images that define each element, the face of a character, the shape of a set, the finish of a prop.


- 2
Save them as elements
Turn each reference into a named element, a character, location, prop, or look, so Breme can recall it later.



- 3
Reuse them in every shot
Mention an element in a prompt and its reference is pulled in automatically, so it looks the same from shot to shot.




Consistency holds even weeks later, on the next thing you make.
Common questions
What is an element?
An element is a named, reusable reference for a character, location, prop, or look. It stores the images that define how that thing should appear so Breme can recall it in future shots.
How long does the consistency last?
Elements persist with your project, so a character or prop stays consistent weeks later on the next thing you make, not only within a single sequence.
Do I have to build the bible before I start?
No. Breme can pull elements out of a script automatically, and you can also save them by hand from any image as you go.